Product Description
Augmented Reality (AR) is an interactive experience of a real-world environment whereby the objects that reside in the real-world are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory. Mobile augmented reality is AR that user can take with wherever user go. Most specifically, this means that the hardware required to implement an AR application is something that user take with.
The Mobile Augmented Reality (MAR) market revenue was xx Million USD in 2019, grew to xx Million USD in 2023, and will reach xx Million USD in 2031, with a CAGR of xx during 2024-2031.
Considering the influence of COVID-19 on the global Mobile Augmented Reality (MAR) market, this report analyzed the impact from both global and regional perspectives. From production end to consumption end in regions such as North America, Europe, China, and Japan, the report put emphasis on analysis of market under COVID-19 and corresponding response policy in different regions.
This report also analyzes the strategies for different companies to deal with the impact of COVID-19 in detail to seek a path to recovery.
Under COVID-19 Outbreak, how the Mobile Augmented Reality (MAR) Industry will develop is also analyzed in detail in Chapter 1.8 of this report.
Major Players in Mobile Augmented Reality (MAR) market are:
Metaio Gmbh
Infinity Augmented Reality
Atheer
Qualcomm
Microsoft Corp.
Google Inc.
Catchoom Technologies
Aurasma
Wikitude GMBH
Blippar.com
Samsung Electonics
Daqri LLC
Most important types of Mobile Augmented Reality (MAR) products covered in this report are:
Monitor-Based
Video See-through HMD
Head-mounted Displays
Most widely used downstream fields of Mobile Augmented Reality (MAR) market covered in this report are:
Medical Application
Visual Art & Games
Industrial Application
Military & Navigation
Others
Major Regions or countries covered in this report:
North America
Europe
China
Japan
Middle East and Africa
South America
India
South Korea
Southeast Asia
Others
In Chapter 3.4, the report provides analysis of the reasons behind price fluctuations.
In chapters 5, 6, and 7, the impact of COVID-19 on the different regions in both production and consumption end and SWOT analysis are pointed out.
In Chapters 8, the report presents company's recent development and strategies to deal with the impact of COVID-19.