Product Description
Augmented reality, commonly abbreviated "AR," is computer-generated content overlaid on a real world environment. AR hardware comes in many forms, including devices that you can carry, such as handheld displays, and devices you wear, such as headsets, and glasses.
The Augmented Reality and Virtual Reality market revenue was xx Million USD in 2019, grew to xx Million USD in 2023, and will reach xx Million USD in 2031, with a CAGR of xx during 2024-2031.
Considering the influence of COVID-19 on the global Augmented Reality and Virtual Reality market, this report analyzed the impact from both global and regional perspectives. From production end to consumption end in regions such as North America, Europe, China, and Japan, the report put emphasis on analysis of market under COVID-19 and corresponding response policy in different regions.
This report also analyzes the strategies for different companies to deal with the impact of COVID-19 in detail to seek a path to recovery.
Under COVID-19 Outbreak, how the Augmented Reality and Virtual Reality Industry will develop is also analyzed in detail in Chapter 1.8 of this report.
Major Players in Augmented Reality and Virtual Reality market are:
Wikitude GmbH
Samsung Group
Microsoft Corporation
Facebook Inc.
Google LLC
Blippar.com
Zapper Limited
Terminal Eleven
Augmented Pixels Inc.
HTC Corporation
Sony Corporation
HP Inc.
DAQRI LLC
EON Reality Inc.
Most important types of Augmented Reality and Virtual Reality products covered in this report are:
Non-immersive Systems
Semi-immersive Projection System
Fully-immersive Head Mounted Systems
Most widely used downstream fields of Augmented Reality and Virtual Reality market covered in this report are:
Education & Training
Video Games
Media
Tourism
Social Media
Major Regions or countries covered in this report:
North America
Europe
China
Japan
Middle East and Africa
South America
India
South Korea
Southeast Asia
Others
In Chapter 3.4, the report provides analysis of the reasons behind price fluctuations.
In chapters 5, 6, and 7, the impact of COVID-19 on the different regions in both production and consumption end and SWOT analysis are pointed out.
In Chapters 8, the report presents company's recent development and strategies to deal with the impact of COVID-19.